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Of Six (Eliminates)

This is a real fun eliminate problem that starts with six big holds, and gradually eliminates them down to nothing but thin face style climbing.

The route is between Beginner's Crack and Transportation. Both crack systems are off. The old bolt-hole is always off.

Here's an experiment with using shading in red to indicate things that are off, and in green are highlighted four of the six key holds. These are the first four to eliminate, and the problem becomes called one of six or two of six, when you eliminate one or two of the holds, respectively.

I'm trying to come up with a way of noting clearly what things are on/off in a bouldering problem without giving away the whole problem-solving aspect of bouldering. This a good idea?